As a team we wanted to make a game based around the business problems game developers face working in such a competitive industry. We did this by making the player be the owner of a small game design studio and show the struggles of competitors. We also wanted to represent how game design is based around collaboration by making different attacks to progress which can represent how different employees within the gaming industry work together on a game. Along with how it wouldn’t be possible to progress without teamwork and different skill sets. 

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Game.rar 9 MB

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